Tangents with Parametric Equations
Slope is rise over run, and on a moving point that's how fast it rises divided by how fast it runs: . You never have to get rid of first.
What the symbols mean
- Vertical speed
How fast the point moves up or down.
- Horizontal speed
How fast the point moves left or right.
- Concavity
Divide the t-derivative of the slope by dx/dt again.
Explanation
A tangent line is simply the straight line that matches the direction of a curve at one point, and its slope tells you how steep the curve is right there. The name comes from the Latin tangere, "to touch": up close, the line just grazes the curve. It's good for finding where a path peaks, levels off or turns straight up, and for knowing which way a moving thing is heading at any moment. For a moving point, slope is still rise over run, and the fraction is just two pieces: (how fast the point moves up) on top and (how fast it moves right) on the bottom. If in one second the point goes units right and up, the path rose over a run of , so its slope is . The second-derivative formula looks scarier, but it's the same move done twice; bear with it.
Where the formula comes from. In the last lesson we described curves by a moving point, and the natural next question is the one you asked about every graph in Calculus I: what's the slope? You could eliminate and differentiate the result, but that's often messy or impossible. There's a shortcut. The chain rule says , and solving for gives the formula above. It's the rise-over-run picture from the opener, made official.
Thinking of it as vertical speed over horizontal speed tells you right away where the special tangents are:
- Horizontal tangent: while . For an instant the point isn't moving up or down, only sideways.
- Vertical tangent: while . Now it's only moving up or down.
- If both are zero at once, the point has stopped completely, and the formula gives . Look closer: it's often a cusp, like the bottom of each cycloid arch.
The tangent line at passes through with slope , just like any tangent line you've written before.
The second derivative. Concavity is how fast the slope changes as changes. The slope is itself a function of , so we use the same trick on it: its rate of change in , divided by how fast changes in .
A common mistake. It's tempting to think is , since the first derivative was a ratio of -derivatives and this looks like the same pattern one level up. It isn't. Differentiate the slope with respect to , then divide by once more.
See it
Worked examples
Find the points where , has horizontal or vertical tangents.
- 1
and , so .
Find the slope of the astroid , as a function of .
- 1
Here the parameter is called , but nothing changes. The chain rule gives and .
Practice
Type your answer and check it. Solve them all to complete the lesson.
For , , find at .
Find the tangent line to , at . Give in terms of .
For , , at which is the tangent horizontal?
For , , find at .
Find the slope of the cycloid , at .
A drone's position is , (meters and seconds). At what time does its path point straight north, along (a vertical tangent)?
The hardest one here. Get it, and you've got this lesson.
For the cycloid , , find at .
Where it's used
A car's velocity vector is tangent to its path. Game engines use parametric tangents to orient a camera or a character along a track, and the Bézier lab draws the tangent direction as the curve is traced.