Computing Limits
Getting when you plug in doesn't mean there's no limit. It means the top and bottom share something that's making both vanish. Simplify it away, by factoring, rationalizing or combining fractions, and then plugging in works.
What the symbols mean
- Lower bound
A function that stays below f near a.
- Upper bound
A function that stays above f near a. If both bounds approach L, f is squeezed to L.
Explanation
Computing a limit is simply finding where a function is heading, and most of the work comes when plugging in gives the useless answer . All we're really doing is cleaning up the expression and trying again. For functions too wild to clean up, there's the squeeze theorem, which looks fancier than it is: (a floor that stays under ), (a ceiling that stays over ) and (the spot where floor and ceiling meet). If the floor and ceiling both close in on , the function stuck between them has to go there too. That's all it says, so don't let the inequalities scare you off.
The last lesson ended with plugging in for nice functions, and a warning about what happens when that gives . Here's the good news: is a signal, not an answer. If the top and bottom both go to at , they usually share a factor like . Remember from earlier: both pieces vanish at because both contain .
Since a limit never looks at itself, you're allowed to cancel that shared piece. What's left is usually a nice function that's defined at , and then plugging in works again. So the whole game is finding a way to expose the shared piece.
Your toolkit:
- Factor and cancel. for .
- Rationalize. A square root hides the factor, so multiply by the conjugate to bring it out: .
- Combine fractions. When there are fractions stacked inside fractions, put them over one denominator first, and the shared factor shows up.
- Squeeze. Some functions are too wild to simplify. Then you can trap them between two simple functions that head to the same place. Since , multiplying through by gives . Both bounds go to , and the function stuck between them has no choice but to go to too. That's the squeeze theorem.
See it
Worked examples
Find .
- 1
Plugging in gives , and there's a square root on top, so multiply by . The top becomes .
Find .
- 1
has no limit at , so we can't use the product rule. But cosine always stays between and , so .
Practice
Type your answer and check it. Solve them all to complete the lesson.
Find .
Find .
Find .
Find .
Find .
A skateboard ramp follows (in meters). Find its steepness at by computing .
The hardest one here. Get it, and you've got this lesson.
Find .
Where it's used
Physics formulas often look undefined at special points, like average velocity over a zero-length time interval, until you simplify and take the limit.